Child-friendly Mind Museum (post10)

The museum is not a playground, a place to let your kids loose. But The Mind Museum at Taguig (TMMT), which will open to the public March 16, seeks to make science accessible and interesting to kids; it seeks to be both educational and fun for kids.

TMMT promises to be a unique science museum where you won’t have to rein in your child’s curiosity and hyperactiveness. These qualities play to the advantage of kids as they explore over 250 interactive exhibits.

“Think of it as an educational institution,” said Manny Blas, managing director of Bonifacio Art Foundation Inc., one of the museum’s organizers.

“It is a showcase of ‘what we know, how we know it and what we do with what we know,’” said organizers in a press statement. “Teachers can find ways to supplement their science lessons and students can satisfy their curiosity about how the world works.”

The bottom line, organizers said, is to help breed scientific literacy that could inspire people to understand nature and support the sciences. No person is too young or too old for that, they added.

Experiential learning

It may not be a substitute for schools, but TMMT seeks to make science engaging, accessible and fun through interactive exhibits. Kids can touch the exhibits, view them close, even smell them, which they wouldn’t have done in a regular schoolroom.

Five main galleries serve as a “playground” of concepts related to the atom, Earth, life, the universe and technology.

The Atom Gallery presents the tiniest particles in 3D imagery plus large-scale models and contraptions.

Kids will be able to understand gravity and centripetal force in Whirlpool, where balls spiral down a transparent funnel. A psychedelic booth introduces carbon and its versatility. Static Ball, a silver sphere as large as a basketball, shows that electrostatic energy could make hairs stand on end.

Earth Gallery showcases the planet’s features and traces its history. On display are fossils; mechanical and audio-visual representations of volcanoes and tectonic plates; and the skeleton of a tyrannosaurus rex named Stan.

Perhaps the most impressive feature in the gallery is OmniGlobe Explorer, a large sphere that projects the Earth’s current state in terms of atmosphere, climate change, earthquakes and topography.

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Week40—Research about graphic guide psychology (post9)

I find some resource from Hartley Library about psychology.

IMG_5157

1.Rorschach test:

The Rorschach test (/ˈrɔrʃɑːk/ or /ˈrɔərʃɑːk/,[3] German pronunciation: [ˈʀoːɐ̯ʃax]; also known as the Rorschach inkblot test, the Rorschach technique, or simply the inkblot test) is a psychological test in which subjects’ perceptions of inkblots are recorded and then analyzed using psychological interpretation, complex algorithms, or both.

Online test: http://theinkblot.com/step_1.htm

My result:

IMG_5409 (1) IMG_5410 (1)

2.IMG_5158 IMG_5164 IMG_5160

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Week39—Kinect Game (post8)

In order to improve the involvement for tourist ( 18-25 ), i though about some kinect game and psychology activities when they visit some museum/ art gallery.

thinking

I interview my friend who major in psychology

Eye tracker:

Eye tracker is a important tools to track the eye movement and based on this to observe their psychology activities.

House-tree-person test:

Graphic guide for psychology

Kinect game

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Week39—Interactive Inspiration from book (post7)

1.Looking at a Horse

Looking at a Horse is about the context and experience of viewing art. It is a piece that changes its appearance depending on where it is located and who is viewing it. Moment by moment, in real-time, it updates how it looks in response to its surroundings, creating a feedback loop where the viewer and context are part of the piece. Art has a value in being looked at. Our perception of its value can be linked to where the work is viewed and who is viewing it. To look at art is to place it in relation to ourselves and the space around it. Looking at a Horse plays on this by changing its value in response to visitors. Simply, the more people viewing the piece, the more beautiful it is.

Inspiration: Our perception of its value can be linked to where the work is viewed and who is viewing it.

2.Creative Workshop

Project1:Art museum display

1.pic 2.pic 3.pic

Project2: Touch-screen for deaf children

4.pic 5.pic 6.pic

Project3: Exhibition for perfumes (smell sense)

7.pic 8.pic

Project1:Art museum display

Project2: Touch-screen for deaf children

Project3: Exhibition for perfumes (smell sense)

References:

http://www.peelyoureyes.com/laah/

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Week38—Tutorial Record (post6)

Question: The way in which culture is presented is boring

Problems:

static display / organisation / way

WHY?

  • looks same
  • lack of familiarity
  • easy to forget
  • not really realistic
  • don’t show movement
  • ….

Redefine Target Audience: Art student—Student

Narrative

1. The way things are presented (most )

2. What is presented ( Artefacts )

3. Order in which things are presented..

Solution

  • Motion Graphic
  • Working Models
  • Demonstrators

1312

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Week37— Interactive activities in museum (Post5)

“Technology is a vital tool for supporting visitor engagement with the collection,” adds C. Griffith Mann, Deputy Director and Chief Curator. “Putting the art experience first required an unprecedented partnership between the museum’s curatorial, design, education and technology staff.”

clevelandmuseum

Cleveland Museum of Art

Henry Zhang, 21, tries to replicate a pose from Auguste Rodin’s “The Thinker” at Gallery One, an interactive gallery that blends art, technology and interpretation at The Cleveland Museum of Art, in Cleveland. Visitors to Gallery One will discover new ways of interpreting the museum’s distinguished collection through a variety of hands-on and technology-based activities. AP Photo/Tony Dejak.

Such as Science museum

IMG_7696IMG_7685IMG_7679

Exhibition display.

IMG_7748 IMG_7749

gamification in exhibition

IMG_7775

gamification

Transportation Museum : 

IMG_9618IMG_9621IMG_9622

animation to explain

References:

http://www.artandcointv.com/blog/2013/01/a-new-interactive-gallery-opens-at-the-cleveland-museum-of-art/

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Week36—Primary research (questionnaires/interview) post4

I made a online questionnaire survey and received 84 feedbacks from students( mainly high school student, undergraduate, postgraduate) 

The result as follow:

1

2

3

Age group: 15-25years

4

5

According to the chart, 80.95% said when they travel abroad, they prefer to go to Museum, Art gallery and any places you can learn about local culture

6

most problems they have met (multiple choice):

  • Can not fully understand it
  • Feel bored

7

most people think need more involvement/entertainment in museum

8

9

Best ways:

Interactive way

storyboard

entertainment

Also, i Interviewed 4 student who are from different nationality.

Question: What is the problems you have met in museum and talk your experience.

Person1:

Name: Candido Garxia

Nationality: UK

Major: MSc Dinosaur Research

Record: not only education but entertainment value,change to bring people together for the multi-national …it can be independent  individual tester the value of painting.

Person2:

Name: Kristen Whyle

Nationality: U.S.A

Major: MRes Wildlife Conservation

Record: sometimes exhibits where is lots of people, crowded and service design, special design could import in period amount of people, museum flow.

Person3:

Name: Naputsamhn Ib

Nationality: Thailand

Major: MA Communication Design

Record: Museum atmosphere is boring, need more interactive and entertainment will help museum experience.

Person4:

Name: Vincent Tan

Nationality: China

Major: MSc Global enterprise and Entrepreneurship

Record: when he went to gallery, there are many exhibition rooms  and drawings but don’t know which want to go for. he thinks they should try to make museum more interesting.

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